Katana

Katana is still in testing, there's still no description. However, you can use katana now and see the animations.

Damage, Swing Rate, and Reach
The damage of Katana will vary from 30-35, a lot more consistent than the Classic Sword. This will allow you to kill your target in 3-4 swings.

The swing rate is of the Katana 0.55 seconds. The windup for the Katana takes ~0.3 seconds for each swing, which is there so it can balance the fast swing rate.

The reach of the Katana is 2.25 studs. This makes it 0.75 studs longer than the Classic Sword's reach.

Important Information
The Katana's passive is "Swiftness +1." The passive grants the user +1 walk speed while the sword is equipped (16 -> 17). Unlike the Classic Sword, the Katana doesn't have the passive "Backstab". This is because this goes against Bushido, a code of honor and morals created by Japanese Samurai. It has the same Critical Damage and Chance as all melees do. The damage is multiplied by 1.2x and the chance is 4% or a "1/25" chance.

Trivia

 * This is the second melee.
 * The concepts of Katana were made by DanDaStudio.
 * bandwaffles thought of creating the Katana. (He hasn't so he's waiting on DaCauws to build the katana.)
 * The animations were made by DaCauws (or bandwaffles, depending on which animation will look better)
 * Katana is planned to be buyable from the Shop.
 * Katana's temporary model is the Roblox katana, "Katana".